

I wanted to give you an easy way to just shut this off if you aren’t using it so that you don’t have to mess with the params if you’re not using this feature. Assigning a Half-Giant a racial Trait to Attack of 125% and a racial Trait to Speed of 75% is just plain easier and might be exactly what you want. Often times, it’s just much easier to grant races Traits that work in percentages. Working with RPG Maker’s Class parameter curves can be annoying and cumbersome.
#Rpg maker mv parameters code
The plugin code is just subtracting the number you provide here from the race’s Class template’s defined params to generate a bonus or penalty.Īdjust Parameters - This is just a quick on/off switch for racial parameter adjustments. You can also define a curve that slopes up or down for a gradually increasing bonus or penalty as the Actor advances in level. A value of 80 defined from levels 1-99 would always grant a static -20 penalty to the corresponding stat. A value of 120 defined from levels 1-99 would always grant a static +20 bonus to the corresponding stat. What this means is that any param value that equals 100 will make no racial adjustment for that stat. Param Baseline - Baseline value that equals zero change to stats. Initial Race - Name of the race that this actor starts as.Actor Id - Actor that these properties apply to.Description - Description so you know what this entry is.Adventurers - Information about how and why members of this race become adventurers.Individual members of this race obviously can vary from the norm. This describes which gods or religions this race typically follows and what they general alignment usually is.


#Rpg maker mv parameters install
If you also install Yanfly’s Core Engine and Status Menu Core, you’ll more easily be able to see the adjustments to stats, elemental resistances and weaknesses and all of the extra attributes each character has. Just install the plugin and fill in the plugin parameters. A Class template can be assigned to each race to customize your actors with stat adjustments, Traits and bonus Skills. Version 2.0 adds some nice functionality to the plugin that allows it to be useful on its own while still working with the other plugins I made to extend functionality. Races have been a part of RPGs since the beginning and a good solid core is needed to not only create this feature but to extend its capabilities in the future. RPG Maker MV doesn’t have official support for races like other games such as Dungeons & Dragons and Pathfinder RPG.
